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This crazy, super addictive arcade-style twin stick arena shooter was made in 96 hours for the GMTK Game Jam 2026. The theme was "countdown", so in this game, you have to memorize and count down your ammo. Fire an empty weapon, you die. Reload a weapon that still has ammo, you die. And, of course, touch an enemy, you die. Sounds simple until you're eight waves in with 24 rockets in your bazooka and bosses spawning one after the other... if you can make it that far.


I did the voice clips and the vocals you'll hear during boss fights! That includes the sligtly unintelligible, monotone "rapping", which is all off-the-dome freestyles I did with zero preparation. I think they're funny that way. Oh yeah, and the worm boss has the wrong boss vocals. Oops! That's what I get for waiting until the last minute to hand that all over. Oh well! I personally used UndertaleModTool to swap the names of the sounds "vocWorm" and "vocTeddy", which fixes the issue. Of course, that's not important and doesn't affect gameplay. If we make a "full version", that'll be fixed anyway!


Oh, by the way, my current high score is 7952 on HARD. Try to beat that!